Pong University
At the end of Washington Post reporter Mike Musgrove's article Like Video Games? Now You Can Major in Them, there's a succinct summary of one of the major problems facing with the video game industry: Development costs are just too high.
Jacobs fears that students with [video game] degrees will develop unrealistic ideas about how the real world works.But who's to say what's unrealistic? There's always the chance that the next generation -- maybe the U-Md. grad Ahmed -- will change how the industry works.
For now, he can't do it on his own.
"I need a team of 100 people and millions of dollars," Ahmed said. "I don't have that."
But a company like Microsoft Corp. or Electronic Arts does.
With that much capital at stake, companies can't afford to take risks and be creative.
